Cards Against Paediatric Orthopaedics

Cards Against Paediatric Orthopaedics

“I learnt about different fractures that I’ve never seen before.”
— PEM registrar

Hot off the press this week we tested out our newest game ‘Cards Against Paediatric Orthopaedics’ for our paediatric teaching day, based off our original adults version of the game. Minor injuries, especially with children, can be a challenging topic to learn.

One of our Paediatric Advanced Nurse Practitioners (ANPs), Vicki Wells took up the challenge of collating cases and x-rays to form the game. After several tweaks, with help from Dr Damian Roland and myself, we finally were able to play the final version of the game.

We came up with 29 paediatric-themed minor injuries that are either common paediatric injuries (e.g. buckle fractures, supracondylar fractures), or less common/ones not to miss (e.g. Perthes or SUFE)!

Cards Against Paediatric Orthopaedics (photo).jpg

"Being able to discuss cases with colleagues and get different opinions was really helpful.”

Physician Associate student

During our teaching day we introduced the game. Everyone from physician associate students through to senior registrars played. Overall everyone enjoyed the game, and they all felt they learnt something. There was lots of learning around the best way to approach the sorting of the cards. This brought in some human factors teaching, that we hadn’t even thought about.

Moving forward

We originally printed these out on A4 sheets but have since produced a more handy A5 edition that is still quite legible. We are also going to expand our current adults version of the game to include some more conditions. We hope that you’ll have as much fun playing it as we did making it!

How do I play?

The aim of the game is to match up each patient with their Examination Findings, X-ray, Diagnosis and Management Plan for a range of orthopaedic problems.

  1. Teams of 2-3 works best, although it can be played as individuals.

  2. Each team is provided with an envelope containing about ten cases that have been shuffled.

  3. The aim is for participants to correctly match one card of each colour/type to form a complete patient case.

  4. Allow between 1-1½ hours depending on the number of participants and their experience.

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